Constructive Feedback

So I've handed the current version of Incrediball (working title) over to some friends and watched them play. Here's the rundown:
  • it's too difficult
  • quite easy, could be harder
  • it's too long
  • way to short
  • this feature is obviously clear - why do you explain it?
  • it took me 3/4 of an hour to understand that stuff
  • your new interface-system is awesome
  • what's with this stupid interface?
  • I haven't died/respawned in 40 minutes - are you serious?
  • why am I dead again - are you serious?
  • needs more blood
Yup, it's pretty awesome alright.

Here's a still from that awesome game. Still a WIP/Prototype though.


Matthew on Game-Design now 100% in english!

Compared to only 4.5% before. Enjoy.


tautintetraenen online

The blog of the versatile September, tautintetraenen, has just gone online.

Go check it out. Here's that link again.


Incrediball-prototype not on school-website after all

Instead we got a mock-up screenshot of "Dodos!!!", a work from a year ago.

Well, it's a net-gain :-)